Home Gaming BioWare Wants To Rebuild Its Reputation, Promises “Highest Quality” Games Going Forward

BioWare Wants To Rebuild Its Reputation, Promises “Highest Quality” Games Going Forward

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BioWare normal supervisor Gary McKay has published a blog post wherein he outlined a number of the notable occasions of the previous 12 months and laid out some high-level ideas on the place BioWare is headed subsequent and what it’s attempting to realize. McKay additionally touched upon how BioWare is pushing to revive its fame and make video games of the “highest quality” going ahead.

McKay mentioned 2021 was “another challenging year,” due partly to the influence the pandemic has had on residence and work life. “We’ve had to continue to think on our feet to adapt to changing circumstances. But despite all that, it has been an absolute joy to lead a studio with so many unbelievably talented people, a team that always pushes the envelope through innovation and an unflagging pursuit of quality,” he mentioned.

“Continuing to work under the pressure of a world pandemic has not been easy. We’ve had to adopt new tools, processes, and ways to communicate. We’re all balancing personal time and work, and each person is dealing with their own unique situation,” McKay added. “The biggest challenge continues to be the uncertainty of it all, which makes everyone’s life more difficult and makes it hard to plan for the future.”

Pushed by the pandemic, BioWare is making modifications to its office insurance policies to supply employees larger flexibility. Like different builders, BioWare is embracing a hybrid mannequin whereby some come to the workplace and others work remotely. With reference to BioWare’s hiring practices, the corporate beforehand requested employees to relocate to Austin or Edmonton, however now the corporate’s North America-based workers can work anyplace.

McKay known as out the launch of the Mass Impact: Legendary Version as a very proud second for BioWare in 2021. “We’re so proud to have released one of the highest-rated games on console, and the reception really underscores the value of striving for excellence and quality in every element of a game,” McKay mentioned.

As for BioWare’s future, McKay mentioned there’s a lot to look ahead to, starting with The Previous Republic’s new Legacy of the Sith growth, which releases on February 15. Past that, BioWare’s groups proceed to work on the beforehand introduced new Dragon Age and Mass Impact titles. McKay mentioned Mass Impact followers ought to look at the teaser artwork launched on N7 Day in November for clues concerning the subsequent sport.

“If you look closely, there are a handful of hidden treats; by my count, there are at least five surprises, all of which point to an amazing future in the Mass Effect universe,” McKay mentioned.

For Dragon Age, McKay reiterated that the brand new title shall be centered on single-player and giving gamers “choices that matter.” The road concerning the sport being centered on single-player is noteworthy given BioWare was apparently planning a multiplayer factor for the sport however finally determined to go one other means.

Lastly, McKay mentioned how one among his tasks as GM of BioWare is on “rebuilding” the fame of BioWare. This stays a “huge priority,” he mentioned.

“We are laser-focused on building back the trust of our fans and community, and we plan to do that by delivering the types of games that we are best known for and ensuring they are of the highest quality,” McKay defined. Our mission is to ‘Create worlds of journey, battle, and companionship that encourage you to develop into the hero of your story.’ We would like the launch of our video games to be seminal moments within the trade. We would like every sport to earn the type of response we have seen with Mass Impact Legendary Version. We really feel that we now have the correct folks, the correct inventive focus, and the assist from EA to ship on the promise.”

In other news, the Mass Effect: Legendary Edition came to EA Play and Xbox Game Pass Ultimate today, January 6.

BioWare normal supervisor Gary McKay has published a blog post wherein he outlined a number of the notable occasions of the previous 12 months and laid out some high-level ideas on the place BioWare is headed subsequent and what it’s attempting to realize. McKay additionally touched upon how BioWare is pushing to revive its fame and make video games of the “highest quality” going ahead.

McKay mentioned 2021 was “another challenging year,” due partly to the influence the pandemic has had on residence and work life. “We’ve had to continue to think on our feet to adapt to changing circumstances. But despite all that, it has been an absolute joy to lead a studio with so many unbelievably talented people, a team that always pushes the envelope through innovation and an unflagging pursuit of quality,” he mentioned.

“Continuing to work under the pressure of a world pandemic has not been easy. We’ve had to adopt new tools, processes, and ways to communicate. We’re all balancing personal time and work, and each person is dealing with their own unique situation,” McKay added. “The biggest challenge continues to be the uncertainty of it all, which makes everyone’s life more difficult and makes it hard to plan for the future.”

Pushed by the pandemic, BioWare is making modifications to its office insurance policies to supply employees larger flexibility. Like different builders, BioWare is embracing a hybrid mannequin whereby some come to the workplace and others work remotely. With reference to BioWare’s hiring practices, the corporate beforehand requested employees to relocate to Austin or Edmonton, however now the corporate’s North America-based workers can work anyplace.

McKay known as out the launch of the Mass Impact: Legendary Version as a very proud second for BioWare in 2021. “We’re so proud to have released one of the highest-rated games on console, and the reception really underscores the value of striving for excellence and quality in every element of a game,” McKay mentioned.

As for BioWare’s future, McKay mentioned there’s a lot to look ahead to, starting with The Previous Republic’s new Legacy of the Sith growth, which releases on February 15. Past that, BioWare’s groups proceed to work on the beforehand introduced new Dragon Age and Mass Impact titles. McKay mentioned Mass Impact followers ought to look at the teaser artwork launched on N7 Day in November for clues concerning the subsequent sport.

“If you look closely, there are a handful of hidden treats; by my count, there are at least five surprises, all of which point to an amazing future in the Mass Effect universe,” McKay mentioned.

For Dragon Age, McKay reiterated that the brand new title shall be centered on single-player and giving gamers “choices that matter.” The road concerning the sport being centered on single-player is noteworthy given BioWare was apparently planning a multiplayer factor for the sport however finally determined to go one other means.

Lastly, McKay mentioned how one among his tasks as GM of BioWare is on “rebuilding” the fame of BioWare. This stays a “huge priority,” he mentioned.

“We are laser-focused on building back the trust of our fans and community, and we plan to do that by delivering the types of games that we are best known for and ensuring they are of the highest quality,” McKay defined. Our mission is to ‘Create worlds of journey, battle, and companionship that encourage you to develop into the hero of your story.’ We would like the launch of our video games to be seminal moments within the trade. We would like every sport to earn the type of response we have seen with Mass Impact Legendary Version. We really feel that we now have the correct folks, the correct inventive focus, and the assist from EA to ship on the promise.”

In other news, the Mass Effect: Legendary Edition came to EA Play and Xbox Game Pass Ultimate today, January 6.

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