Eidos-Montréal and its subsidiary Eidos-Sherbrooke are switching to a four-day workweek, the sport developer announced on Thursday. The Sq. Enix-owned firm is at the moment engaged on the following large Marvel online game adaptation, Guardians of the Galaxy.

“This initiative is another step towards the embodiment of the studio’s values, building a healthy, creative, and sustainable work environment for our employees,” studio head David Anfossi writes within the firm’s weblog. “The idea is not to condense the working hours into four days, but rather to review our ways of doing things and our quality time invested, with the aim of working better!”

Eidos-Montréal says that each studios might be closed on Fridays within the subsequent few weeks, “without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour.” The corporate isn’t fully clear on the way it plans to adapt to the brand new construction however suggests one change could be implementing shorter conferences.

Reexamining work schedules and work-from-home insurance policies have been a welcome change introduced on by the pandemic. Within the context of the online game trade, it’s notable due to how steadily workers are anticipated or compelled to overwork themselves to hit deadlines. There’s no assure a shorter workweek will forestall crunch from occurring, nevertheless it does not less than bake in additional time when staff can anticipate to relaxation.


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