Rockstar Video games has a few updates for its lately launched assortment of Grand Theft Auto games from the PS2/Xbox period. First, the bodily editions are being delayed, however solely by ten days. A tweet from the corporate introduced the change in date on Twitter, saying you will get your precise mitts on Grand Theft Auto: The Trilogy – The Definitive Version on December 17 as an alternative of the initially deliberate December 7.

Tangentially, The Trilogy launched digitally earlier this month in a state that followers weren’t too completely satisfied about, awash with graphical points, efficiency woes, and overly-intense downpours of rain. Since then, Rockstar has issued patches to the trio of merchandise in an try to make good on the unique promise of the remasters. At this time, a brand new set of fixes have been added, assuaging over 100 points spanning all three video games. Even the cinematic digital camera that was lacking from the preliminary launch has been restored. This is just a few fixes from the large checklist:


  • Fastened a difficulty the place the rain seems beneath water when falling
  • Fastened a difficulty the place the participant was capable of stretch a two-seater automobile utilizing the automobile crusher
  • Fastened a difficulty the place the mission title would linger on display too lengthy at first of any mission

Vice Metropolis:

  • Fastened a gap within the recreation world close to Café Robina
  • Fastened a difficulty the place the barrel of the minigun didn’t spin when fired
  • Fastened a difficulty the place Lance could be duplicated after restarting the mission Copland

San Andreas:

  • Fastened a save recreation situation on the finish of the mission Blood Bowl
  • Fastened a lacking bridge within the Shady Creeks part of the map
  • Fastened graphical corruption on CJ’s head and physique through the motel sequence of the mission “Reuniting the Families”

You possibly can see the whole checklist of fixes on Rockstar’s support site here. The adjustments listed are for all variations besides Change, which can be receiving changes in just a few days. It simply goes to indicate porting video games may be exhausting to do, particularly when the venture includes three massive sandbox experiences throughout half a dozen platforms. These updates are an enormous step in the correct path to getting these video games within the situation they deserve, although I am certain many extra patches are coming for the GTA trilogy within the close to future.

What have your experiences with GTA The Trilogy been like since launch? Are these patches fixing your major gripes or are there different elements you’d like to see addressed? Hijack a spot within the feedback and tell us your ideas.


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