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How To Beat Corrupt Taro In Kena: Bridge Of Spirits

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If you lastly confront Taro’s spirit in Kena: Bridge of Spirits, you may uncover that the trauma of injuring himself, shedding monitor of his youthful siblings, and changing into misplaced within the Forgotten Woods has remodeled him into Corrupt Taro, an aggressive werewolf-like beast with a glowing sword. That is Bridge of Spirits’ first vital issue spike–prepare your self for a battle that is much more difficult than something you have confronted up so far.

Like most boss fights in Bridge of Spirits, Corrupt Taro has two phases–the battle will go into the second section while you cut back Taro’s well being to roughly half. The boss battle takes place in a reasonably round area, with two of the therapeutic flowers positioned on the outer edges, reverse one another. Which means you may solely be capable to heal twice for the whole battle. Ideally, you may need each flowers for Section 2 (particularly on the tougher issue modes), so attempt to beat the boss’ first section with out getting hit an excessive amount of so you do not have to heal.

Now Taking part in: 13 Issues To Know Earlier than Taking part in Kena: Bridge of Spirits

Extra Kena: Bridge Of Spirits Guides:

  • How Lengthy To Beat Kena: Bridge Of Spirits
  • 13 Important Suggestions & Methods
  • How To Clear up The Fishing Shrine Puzzle
  • The place To Discover Each Spirit Mail
  • Corrupt Woodsmith Boss Information

Skills You Ought to Unlock Beforehand: Dash Assault Heavy, Good Cost, Parry Counter, Parry Braveness, Focus, Rot Hammer, Enter the Fray

Section 1

Because the battle begins, Taro will start to maneuver in direction of you. Ideally, you will have Enter the Fray unlocked, permitting you to begin each battle with a Rot motion accessible. Give attention to Taro and ship the Rot on the corruption on his proper shoulder, gorgeous him. It will trigger him to flail about, and alter the colour of his proper shoulder to a shining blue. Pull out your bow and use Focus to decelerate time so you may simply shoot and detonate the power.

Following this detonation, Taro shall be shocked. Dash in direction of him and use a Dash Assault (ideally heavy to deal extra injury however the mild variation works too), after which get three extra mild assaults on him. At this level, he’ll start to get better and make a transfer as if he will push you away–it’s all a present. Should you’re fast, you will get just a few extra assaults on him whereas he is standing up, and that ought to imply you have now hit him sufficient occasions to cost sufficient Braveness to make use of one other Rot motion. Hit him with a Rot Hammer.

When Taro regains his composure, he’ll put together to assault you. In Section 1, he does not have too many alternative assaults however all of them hit fairly arduous and Taro is quick sufficient that it is troublesome to maintain monitor of him when you aren’t locked on. On this section, his most typical assault is a combo of three swings of his sword–the first two will are available in fast succession after which he’ll pause to cost up for a tougher swing. This assault could be fairly simply averted by dodging to your left (Taro’s proper) beneath the primary swing and behind him. Simply be ready to dodge once more, as he can generally pull a full 180 flip for his third swing. Taro may do a single swing lunge assault or a leaping assault that ends with him touchdown and swinging at you three (and infrequently, 4) times–you can dodge underneath each strikes.

Should you’re assured in parrying, the ground-based assaults current an excellent alternative to parry Taro–that will open him up so that you can reply with Parry Counter and when you have Parry Braveness unlocked, you may achieve a Rot motion. Assuming that is what you do, hit him with Rot Hammer once more.

If that is not what you do, dodging previous Taro’s assaults will open him up, permitting you to hit again. You’ll be able to often get in two mild assaults earlier than he leaps away, getting ready to assault you once more. You also needs to have sufficient time to get in a single heavy attack–which is nice when you have Good Cost unlocked and might deal additional injury for a superbly timed heavy assault.

There’s one different transfer it’s essential to be cautious of on this section. Taro hardly ever makes use of it (particularly on the decrease issue modes) nevertheless it’s value calling out. Generally, a pink aura will seem round Taro–this is his Section 1 unblockable assault. It is an area-of-effect burst of power that can not be parried or defended towards with Protect. You simply have to acknowledge it and dodge out of the best way. Fortunately, you will have loads of time to take action.

At this level, it is time to push Taro into his second section. Take discover of the lantern round his neck. Pull out your bow and use Focus to line up a shot and shoot the lantern–it will trigger the fireplace inside to burst out, briefly blinding and gorgeous Taro. Run in and get your sprinting assault on him and maintain hitting him till you will have a Rot motion prepared. Use Rot Hammer, and that ought to be sufficient injury to push Taro into his second section. If it isn’t, repeat this course of.

Section 2

You may know Section 2 has begun when an orangish glow begins showing round Taro. Flee, dodge, no matter you gotta do to get out of there–he’s about to launch a small however hard-hitting fiery area-of-effect assault.

After expelling the power, Taro will leap again, cost up and sprint proper at you with a velocity he has not displayed earlier than. Go for the dodge after which prepare as a result of he will attempt to swing at you three extra occasions and eventually slam his sword down on you for a fourth strike. Taro’s sword will then explode (damaging you when you’re nonetheless within the neighborhood). With no weapon, Taro will start crawling alongside on all fours–in this section he not has the vary of his sword however he makes up for it in sooner assaults.

On this section, Taro has entry to all of the assaults he had earlier than, albeit they’re sooner. He’ll additionally begin scampering across the outskirts of the sector, ready for his likelihood to strike. He’ll both flip and soar at you with each fists raised, flip and soar at you along with his proper hand cocked again, or flip and run at you. If each fists are raised, he is on the brink of descend on you with a floor pound that reverberates out, dealing area-of-effect injury. If his proper hand is cocked again, he’ll land on you and claw at your face, additionally swinging his tail to hit you when you attempt to dodge behind him. These assaults hit arduous however they’re pretty straightforward to dodge when you roll away from Taro as he assaults.

The final assault is a bit tougher to take care of. If Taro begins working at you, he is getting ready to lunge. If he lunges at you and you don’t dodge to both facet quick sufficient, he’ll seize you and squeeze you till Kena’s physique makes a terrifying snapping noise, dealing loads of injury. This assault is unblockable–you can’t use Protect or a parry to counter it, nor are you able to hit Taro with an arrow to stun him out of the assault. As soon as the assault is in movement, you may solely dodge it or (assuming it is lit) shoot the lantern round Taro’s neck to blind him and journey him up.

No matter what Taro does, your objective stays the identical. Wait till his lantern lights up, shoot it with an arrow to stun him, after which maintain swinging on him till you will have sufficient Braveness to make use of Rot Hammer. Rinse and repeat. Ultimately, he’ll fall.

If you lastly confront Taro’s spirit in Kena: Bridge of Spirits, you may uncover that the trauma of injuring himself, shedding monitor of his youthful siblings, and changing into misplaced within the Forgotten Woods has remodeled him into Corrupt Taro, an aggressive werewolf-like beast with a glowing sword. That is Bridge of Spirits’ first vital issue spike–prepare your self for a battle that is much more difficult than something you have confronted up so far.

Like most boss fights in Bridge of Spirits, Corrupt Taro has two phases–the battle will go into the second section while you cut back Taro’s well being to roughly half. The boss battle takes place in a reasonably round area, with two of the therapeutic flowers positioned on the outer edges, reverse one another. Which means you may solely be capable to heal twice for the whole battle. Ideally, you may need each flowers for Section 2 (particularly on the tougher issue modes), so attempt to beat the boss’ first section with out getting hit an excessive amount of so you do not have to heal.

Now Taking part in: 13 Issues To Know Earlier than Taking part in Kena: Bridge of Spirits

Extra Kena: Bridge Of Spirits Guides:

  • How Lengthy To Beat Kena: Bridge Of Spirits
  • 13 Important Suggestions & Methods
  • How To Clear up The Fishing Shrine Puzzle
  • The place To Discover Each Spirit Mail
  • Corrupt Woodsmith Boss Information

Skills You Ought to Unlock Beforehand: Dash Assault Heavy, Good Cost, Parry Counter, Parry Braveness, Focus, Rot Hammer, Enter the Fray

Section 1

Because the battle begins, Taro will start to maneuver in direction of you. Ideally, you will have Enter the Fray unlocked, permitting you to begin each battle with a Rot motion accessible. Give attention to Taro and ship the Rot on the corruption on his proper shoulder, gorgeous him. It will trigger him to flail about, and alter the colour of his proper shoulder to a shining blue. Pull out your bow and use Focus to decelerate time so you may simply shoot and detonate the power.

Following this detonation, Taro shall be shocked. Dash in direction of him and use a Dash Assault (ideally heavy to deal extra injury however the mild variation works too), after which get three extra mild assaults on him. At this level, he’ll start to get better and make a transfer as if he will push you away–it’s all a present. Should you’re fast, you will get just a few extra assaults on him whereas he is standing up, and that ought to imply you have now hit him sufficient occasions to cost sufficient Braveness to make use of one other Rot motion. Hit him with a Rot Hammer.

When Taro regains his composure, he’ll put together to assault you. In Section 1, he does not have too many alternative assaults however all of them hit fairly arduous and Taro is quick sufficient that it is troublesome to maintain monitor of him when you aren’t locked on. On this section, his most typical assault is a combo of three swings of his sword–the first two will are available in fast succession after which he’ll pause to cost up for a tougher swing. This assault could be fairly simply averted by dodging to your left (Taro’s proper) beneath the primary swing and behind him. Simply be ready to dodge once more, as he can generally pull a full 180 flip for his third swing. Taro may do a single swing lunge assault or a leaping assault that ends with him touchdown and swinging at you three (and infrequently, 4) times–you can dodge underneath each strikes.

Should you’re assured in parrying, the ground-based assaults current an excellent alternative to parry Taro–that will open him up so that you can reply with Parry Counter and when you have Parry Braveness unlocked, you may achieve a Rot motion. Assuming that is what you do, hit him with Rot Hammer once more.

If that is not what you do, dodging previous Taro’s assaults will open him up, permitting you to hit again. You’ll be able to often get in two mild assaults earlier than he leaps away, getting ready to assault you once more. You also needs to have sufficient time to get in a single heavy attack–which is nice when you have Good Cost unlocked and might deal additional injury for a superbly timed heavy assault.

There’s one different transfer it’s essential to be cautious of on this section. Taro hardly ever makes use of it (particularly on the decrease issue modes) nevertheless it’s value calling out. Generally, a pink aura will seem round Taro–this is his Section 1 unblockable assault. It is an area-of-effect burst of power that can not be parried or defended towards with Protect. You simply have to acknowledge it and dodge out of the best way. Fortunately, you will have loads of time to take action.

At this level, it is time to push Taro into his second section. Take discover of the lantern round his neck. Pull out your bow and use Focus to line up a shot and shoot the lantern–it will trigger the fireplace inside to burst out, briefly blinding and gorgeous Taro. Run in and get your sprinting assault on him and maintain hitting him till you will have a Rot motion prepared. Use Rot Hammer, and that ought to be sufficient injury to push Taro into his second section. If it isn’t, repeat this course of.

Section 2

You may know Section 2 has begun when an orangish glow begins showing round Taro. Flee, dodge, no matter you gotta do to get out of there–he’s about to launch a small however hard-hitting fiery area-of-effect assault.

After expelling the power, Taro will leap again, cost up and sprint proper at you with a velocity he has not displayed earlier than. Go for the dodge after which prepare as a result of he will attempt to swing at you three extra occasions and eventually slam his sword down on you for a fourth strike. Taro’s sword will then explode (damaging you when you’re nonetheless within the neighborhood). With no weapon, Taro will start crawling alongside on all fours–in this section he not has the vary of his sword however he makes up for it in sooner assaults.

On this section, Taro has entry to all of the assaults he had earlier than, albeit they’re sooner. He’ll additionally begin scampering across the outskirts of the sector, ready for his likelihood to strike. He’ll both flip and soar at you with each fists raised, flip and soar at you along with his proper hand cocked again, or flip and run at you. If each fists are raised, he is on the brink of descend on you with a floor pound that reverberates out, dealing area-of-effect injury. If his proper hand is cocked again, he’ll land on you and claw at your face, additionally swinging his tail to hit you when you attempt to dodge behind him. These assaults hit arduous however they’re pretty straightforward to dodge when you roll away from Taro as he assaults.

The final assault is a bit tougher to take care of. If Taro begins working at you, he is getting ready to lunge. If he lunges at you and you don’t dodge to both facet quick sufficient, he’ll seize you and squeeze you till Kena’s physique makes a terrifying snapping noise, dealing loads of injury. This assault is unblockable–you can’t use Protect or a parry to counter it, nor are you able to hit Taro with an arrow to stun him out of the assault. As soon as the assault is in movement, you may solely dodge it or (assuming it is lit) shoot the lantern round Taro’s neck to blind him and journey him up.

No matter what Taro does, your objective stays the identical. Wait till his lantern lights up, shoot it with an arrow to stun him, after which maintain swinging on him till you will have sufficient Braveness to make use of Rot Hammer. Rinse and repeat. Ultimately, he’ll fall.

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