Home Gaming Sony Buys Bluepoint Games, Dev Behind Demon’s Souls Remake

Sony Buys Bluepoint Games, Dev Behind Demon’s Souls Remake

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Sony has acquired yet one more recreation improvement studio, bringing on Bluepoint Video games to develop into the corporate’s newest inner recreation developer. Bluepoint most just lately developed the Demon’s Souls remake for PlayStation 5. The studio additionally developed the PS4 remake of Shadow of the Colossus and has a historical past with Uncharted with Uncharted: The Nathan Drake Assortment.

“Bluepoint has built a name for itself by creating some of the highest-quality remasters and remakes in the industry,” PlayStation boss Hermen Hulst mentioned. “With each of its projects, Bluepoint has raised the bar on console-defining visuals and gameplay, and the studio’s vast expertise in world building and character creation will be a huge plus for future PlayStation Studios properties.”

Now Enjoying: PlayStation Welcomes Bluepoint Video games to the PlayStation Household

Whereas Bluepoint is thought for its remasters and remakes, the studio will make an unique title for PlayStation as its subsequent recreation.

Bluepoint president Marco Thrush mentioned in a press release, “Becoming a part of PlayStation Studios, empowers our team to raise the quality-bar even further and create even more impactful experiences for the PlayStation community. Thanks to everyone who’s supported us throughout the years – we can’t wait to bring you more amazing games in this next chapter for Bluepoint Games!”

Bluepoint has round 70 builders and is predicated in Austin, Texas.

“Our next project, we’re working on original content right now,” Thrush told IGN. “We can’t talk about what that is, but that’s the next step in the evolution for us.”

Whereas most of Bluepoint’s work over time has been on PlayStation properties, the corporate was employed by EA to develop the Xbox 360 model of the unique Titanfall.

Sony’s acquisition of Bluepoint is just not completely sudden, because it was rumored again in June when the corporate purchased Returnal developer Housemarque. Sony has been on a buyout spree, of types, because it additionally just lately acquired Firesprite, the UK-based group made up of former SIE Liverpool builders. Earlier than that, Sony acquired PC port specialist Nixxes Software program. In complete, Sony now has 16 inner recreation improvement studios. Microsoft has been beginning and shopping for new studios of late, too, and it now has 23 inner recreation studios–including Bethesda most just lately.

Hulst instructed IGN that Sony is just not merely shopping for extra recreation studios “just to be bigger.”

“We’re only buying teams because we feel that together, we’re going to make something that is going to be even better than if we did it separate from one another,” Hulst mentioned.

The manager went on to say that Sony would possibly look to purchase much more studios down the highway. “We are open always to building new relationships or bringing people in-house, but only if we adhere to the quality-first mentality and the right kind of innovative content, new experiences, diverse experiences,” Hulst mentioned. “Because all of these teams, they share a lot, but they’re also very different from one another, and that’s what I really like. And I think that’s what the PlayStation audience, the PlayStation fans, deserve, it’s that diverse slate of games coming out of PlayStation Studios.”

Sony has acquired yet one more recreation improvement studio, bringing on Bluepoint Video games to develop into the corporate’s newest inner recreation developer. Bluepoint most just lately developed the Demon’s Souls remake for PlayStation 5. The studio additionally developed the PS4 remake of Shadow of the Colossus and has a historical past with Uncharted with Uncharted: The Nathan Drake Assortment.

“Bluepoint has built a name for itself by creating some of the highest-quality remasters and remakes in the industry,” PlayStation boss Hermen Hulst mentioned. “With each of its projects, Bluepoint has raised the bar on console-defining visuals and gameplay, and the studio’s vast expertise in world building and character creation will be a huge plus for future PlayStation Studios properties.”

Now Enjoying: PlayStation Welcomes Bluepoint Video games to the PlayStation Household

Whereas Bluepoint is thought for its remasters and remakes, the studio will make an unique title for PlayStation as its subsequent recreation.

Bluepoint president Marco Thrush mentioned in a press release, “Becoming a part of PlayStation Studios, empowers our team to raise the quality-bar even further and create even more impactful experiences for the PlayStation community. Thanks to everyone who’s supported us throughout the years – we can’t wait to bring you more amazing games in this next chapter for Bluepoint Games!”

Bluepoint has round 70 builders and is predicated in Austin, Texas.

“Our next project, we’re working on original content right now,” Thrush told IGN. “We can’t talk about what that is, but that’s the next step in the evolution for us.”

Whereas most of Bluepoint’s work over time has been on PlayStation properties, the corporate was employed by EA to develop the Xbox 360 model of the unique Titanfall.

Sony’s acquisition of Bluepoint is just not completely sudden, because it was rumored again in June when the corporate purchased Returnal developer Housemarque. Sony has been on a buyout spree, of types, because it additionally just lately acquired Firesprite, the UK-based group made up of former SIE Liverpool builders. Earlier than that, Sony acquired PC port specialist Nixxes Software program. In complete, Sony now has 16 inner recreation improvement studios. Microsoft has been beginning and shopping for new studios of late, too, and it now has 23 inner recreation studios–including Bethesda most just lately.

Hulst instructed IGN that Sony is just not merely shopping for extra recreation studios “just to be bigger.”

“We’re only buying teams because we feel that together, we’re going to make something that is going to be even better than if we did it separate from one another,” Hulst mentioned.

The manager went on to say that Sony would possibly look to purchase much more studios down the highway. “We are open always to building new relationships or bringing people in-house, but only if we adhere to the quality-first mentality and the right kind of innovative content, new experiences, diverse experiences,” Hulst mentioned. “Because all of these teams, they share a lot, but they’re also very different from one another, and that’s what I really like. And I think that’s what the PlayStation audience, the PlayStation fans, deserve, it’s that diverse slate of games coming out of PlayStation Studios.”

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