Home Gaming The Latest Dauntless Update Is Now Live, Includes New-Gen Versions

The Latest Dauntless Update Is Now Live, Includes New-Gen Versions

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Dauntless patch 1.8.3 is now dwell and consists of an array of latest content material, together with a brand new Behemoth, Hunt Go, recreation modifications, and extra.

In patch 1.83, gamers will come throughout the brand-new Behemoth, Sahvyt, unleashed by Ostia throughout the Shattered Isles. Sahvyt is “wreaking havoc” within the Looking Grounds, so gamers should take it down and unlock a brand new craftable gear set. Chain blades have additionally obtained a patch, with up to date combos and new animations, in addition to some high quality of life enhancements.

Coldrunner Key and Boreal Outpost have additionally been refreshed “in order to tell a more captivating story.” Gamers can now discover two drifting islands, construct defences, and assist Linnea Silver fight the brand new Behemoth. The developer, Phoenix Labs, famous that this content material replace is simply the beginning of including new story and participant actions into the Looking Grounds.

With the most recent Hunt Go–Dauntless’ model of a battle pass–players will be capable to unlock wastlelander cosmetics and armor, and discover the continued story by weekly quests. In the meantime, the developer has additionally added a group of latest gadgets to the Reward Cache that gamers can unlock by incomes Orrery Cash.

Alongside new content material, patch 1.8.3 has lastly made Dauntless playable on new-gen consoles, together with PS5 and Xbox Sequence X|S.

Dauntless Patch 1.8.3 patch notes:

Chain Blades

  • A hard and fast quantity of meter is now generated with every particular person assault, as an alternative of by injury dealt.
  • The little pips below the weapon meter now have an official identify — momentum.
  • Blade Spin now lets you transfer about through the combo so that you’re not immobilized in a single spot when the Behemoth strikes when you’re mid-combo.
  • Lacerating Blows, a brand new heavy assault combo, now deal wound injury.
  • Eliminated the Chain Pull from the Reaper’s Dance and Insatiable Dance specials.
  • Added Chain Pull to the fundamental transfer set. Ahead + heavy assault will now carry out Chain Pull.
  • Eliminated the Swinging Blades combo.
  • All specials and mods have obtained mechanical and stability modifications. Head to the Coaching Grounds to discover these enhancements.

Repeaters

  • Salvo Chamber injury elevated from 400/450 (default/empowered) to 450 /500.

The Chronovore

  • Barely elevated the period of time the Chronovore is staggered for.
  • Lowered the energetic injury window on its physique whereas getting into its enraged state.
  • Elevated the dimensions of its AoE assault whereas getting into its enraged state.
  • Additional decreased the quantity of unintended participant collisions whereas transferring across the Behemoth to forestall gamers from being launched.

Phaelanx

  • Barely elevated the period of time a projectile stays on the bottom earlier than exploding. Higher begin working.

Currencies

  • Ace chips are now not within the recreation and have been changed with aetherdust. Any remaining ace chips have been routinely transformed to aetherdust on the charge of 12 aetherdust per ace chip.
  • Fight deserves and exploration deserves at the moment are mixed into simply fight deserves.

Gameplay

  • Enhance Relentless’ aether rush results from 20/30/50% to 40/70/100% at ranks 4/5/6.
  • Enhance Barbed’s bonus wound injury on hit from +5/10/15/20/30/40 to +10/20/30/40/50/60.
  • Enhance Barbed’s bonus wound injury on the following hit after dodging by an assault from +200/200/400 to +250/360/500 at ranks 4/5/6.
  • Enhance Cruel’ wound injury vs staggered Behemoths from +25/40/55/70/85/100 to +40/60/80/100/115/130.
  • Cruel now will increase wound length by +20%/40%/60% at rank 4/5/6.
  • Frost smollusks now apply the chilled debuff as an alternative of the frozen debuff.

Escalation

  • Slayers will now have to be each weapon stage 18 and Escalation Stage 20 of the identical Escalation kind as the present Heroic Escalation to matchmake publicly.

The Looking Grounds

  • Sahvyt now spawns on Brightwood, Coldrunner Key, and Cape Fury.
  • Flameborn Quillshot is now not assured on Brightwood, however nonetheless spawns.
  • Nayzaga now spawns on Brightwood.
  • Valomyr and Rockfall Skarn now not spawns on Brightwood.
  • Deepfrost Embermane is now assured on Coldrunner Key.
  • Shockjaw Nayzaga and Valomyr now not spawns on Coldrunner Key.
  • Riftstalker now not spawns on Cape Fury.

UI

  • Cores purchased at Girl Luck’s store will now seem in a separate class on the core breaker.
  • Added a map of Ramsgate to the primary menu.
  • Added a progress bar and a “completed” state to the weekly sections within the problem display.
  • Improved the search interface displayed when interacting with NPCs.
  • Gamers can now see their Escalation stage and progress straight from the hunt menu when choosing an Escalation.

Efficiency

  • Improved efficiency throughout retailer purchases.
  • Improved load occasions throughout platforms.
  • Improved efficiency when navigating menus.

Miscellaneous

  • Eliminated blood VFX from hits to scale back muddle.
  • Eliminated racing from Ramsgate as a result of it being underused and never assembly our high quality requirements.

Dauntless patch 1.8.3 is now dwell and consists of an array of latest content material, together with a brand new Behemoth, Hunt Go, recreation modifications, and extra.

In patch 1.83, gamers will come throughout the brand-new Behemoth, Sahvyt, unleashed by Ostia throughout the Shattered Isles. Sahvyt is “wreaking havoc” within the Looking Grounds, so gamers should take it down and unlock a brand new craftable gear set. Chain blades have additionally obtained a patch, with up to date combos and new animations, in addition to some high quality of life enhancements.

Coldrunner Key and Boreal Outpost have additionally been refreshed “in order to tell a more captivating story.” Gamers can now discover two drifting islands, construct defences, and assist Linnea Silver fight the brand new Behemoth. The developer, Phoenix Labs, famous that this content material replace is simply the beginning of including new story and participant actions into the Looking Grounds.

With the most recent Hunt Go–Dauntless’ model of a battle pass–players will be capable to unlock wastlelander cosmetics and armor, and discover the continued story by weekly quests. In the meantime, the developer has additionally added a group of latest gadgets to the Reward Cache that gamers can unlock by incomes Orrery Cash.

Alongside new content material, patch 1.8.3 has lastly made Dauntless playable on new-gen consoles, together with PS5 and Xbox Sequence X|S.

Dauntless Patch 1.8.3 patch notes:

Chain Blades

  • A hard and fast quantity of meter is now generated with every particular person assault, as an alternative of by injury dealt.
  • The little pips below the weapon meter now have an official identify — momentum.
  • Blade Spin now lets you transfer about through the combo so that you’re not immobilized in a single spot when the Behemoth strikes when you’re mid-combo.
  • Lacerating Blows, a brand new heavy assault combo, now deal wound injury.
  • Eliminated the Chain Pull from the Reaper’s Dance and Insatiable Dance specials.
  • Added Chain Pull to the fundamental transfer set. Ahead + heavy assault will now carry out Chain Pull.
  • Eliminated the Swinging Blades combo.
  • All specials and mods have obtained mechanical and stability modifications. Head to the Coaching Grounds to discover these enhancements.

Repeaters

  • Salvo Chamber injury elevated from 400/450 (default/empowered) to 450 /500.

The Chronovore

  • Barely elevated the period of time the Chronovore is staggered for.
  • Lowered the energetic injury window on its physique whereas getting into its enraged state.
  • Elevated the dimensions of its AoE assault whereas getting into its enraged state.
  • Additional decreased the quantity of unintended participant collisions whereas transferring across the Behemoth to forestall gamers from being launched.

Phaelanx

  • Barely elevated the period of time a projectile stays on the bottom earlier than exploding. Higher begin working.

Currencies

  • Ace chips are now not within the recreation and have been changed with aetherdust. Any remaining ace chips have been routinely transformed to aetherdust on the charge of 12 aetherdust per ace chip.
  • Fight deserves and exploration deserves at the moment are mixed into simply fight deserves.

Gameplay

  • Enhance Relentless’ aether rush results from 20/30/50% to 40/70/100% at ranks 4/5/6.
  • Enhance Barbed’s bonus wound injury on hit from +5/10/15/20/30/40 to +10/20/30/40/50/60.
  • Enhance Barbed’s bonus wound injury on the following hit after dodging by an assault from +200/200/400 to +250/360/500 at ranks 4/5/6.
  • Enhance Cruel’ wound injury vs staggered Behemoths from +25/40/55/70/85/100 to +40/60/80/100/115/130.
  • Cruel now will increase wound length by +20%/40%/60% at rank 4/5/6.
  • Frost smollusks now apply the chilled debuff as an alternative of the frozen debuff.

Escalation

  • Slayers will now have to be each weapon stage 18 and Escalation Stage 20 of the identical Escalation kind as the present Heroic Escalation to matchmake publicly.

The Looking Grounds

  • Sahvyt now spawns on Brightwood, Coldrunner Key, and Cape Fury.
  • Flameborn Quillshot is now not assured on Brightwood, however nonetheless spawns.
  • Nayzaga now spawns on Brightwood.
  • Valomyr and Rockfall Skarn now not spawns on Brightwood.
  • Deepfrost Embermane is now assured on Coldrunner Key.
  • Shockjaw Nayzaga and Valomyr now not spawns on Coldrunner Key.
  • Riftstalker now not spawns on Cape Fury.

UI

  • Cores purchased at Girl Luck’s store will now seem in a separate class on the core breaker.
  • Added a map of Ramsgate to the primary menu.
  • Added a progress bar and a “completed” state to the weekly sections within the problem display.
  • Improved the search interface displayed when interacting with NPCs.
  • Gamers can now see their Escalation stage and progress straight from the hunt menu when choosing an Escalation.

Efficiency

  • Improved efficiency throughout retailer purchases.
  • Improved load occasions throughout platforms.
  • Improved efficiency when navigating menus.

Miscellaneous

  • Eliminated blood VFX from hits to scale back muddle.
  • Eliminated racing from Ramsgate as a result of it being underused and never assembly our high quality requirements.

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