VR arcade firm The Void, which provided large-scale digital actuality experiences earlier than monetary difficulties pressured it to switch its IP to a creditor late final 12 months, is planning to make a comeback. Protocol reports that the corporate’s belongings have been acquired by a brand new firm referred to as Hyper Actuality Companions, headed by a former investor.

The Void emerged as one of many extra thrilling VR arcade startups lately. With Disney as certainly one of its highest-profile traders, the corporate provided large-scale multiplayer VR experiences, with some based mostly on Hollywood franchises like Star Wars, Wreck-It Ralph and Avengers. Attendees would strap on a modified VR headset and a backpack containing a pc to energy it, after which stroll round an surroundings that included interactable bodily parts.

A job listings site from Hyper Actuality Companions confirms that the corporate has acquired The Void’s “assets and IP” and says that it’s now “entering a period of rapid expansion” with ambitions to “shape the future of VR and the entire entertainment industry.” Protocol stories that the corporate, headed by CEO Adrian Steckel, a former investor and board member of The Void, has raised $20 million for the relaunch. Becoming a member of Steckel are The Void’s outdated chief inventive officer and VP of content material.

Regardless of loads of buzz, the startup discovered itself in monetary problem final 12 months after the pandemic pressured it to shut a lot of its areas. However Protocol stories that it was experiencing difficulties earlier than this, because of the excessive value of internet hosting VR facilities in fashionable procuring facilities.

The Void’s experiences may look very completely different in the event that they do find yourself making a return. For starters, Protocol stories that the corporate is trying to shift to providing experiences in giant standalone leisure complexes, relatively than in pre-existing procuring malls. The VR {hardware} itself might additionally endure modifications because of the truth that a lot of its earlier {hardware} was reportedly bought off, whereas the business has additionally moved in direction of lighter standalone VR headsets that don’t require giant backpacks for energy.


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